What changed in v5.0.3
Pick your font, pick your pixels — two presentation controls:
- HUD font picker — seven pixel fonts ship with the game and the HUD can use any of them, so the speed/rev readouts and the minimap panel match the look you want.
- Window Size + Render Scale — a new Display panel lets you set the window size and, separately, the resolution the world renders at. Drop the render scale and the world goes chunky and pixelated while the HUD stays crisp on top of it — the pixel-art look is now a dial, not a fixed choice.