What changed in v5.4.0
Track direction fixed — the car now spawns facing the correct way and drives every circuit the same way round:
- Spawn facing matches the track — the car's spawn yaw is now derived from the circuit's direction, so it always faces into the lap. Before, the spawn direction was computed separately from the track layout and the two could disagree, so on roughly half of all worlds the car spawned backwards and drove the circuit in reverse. Presets had the same bug silently (they always spawned at yaw 0 regardless of their circuit).
- One direction per circuit — a closed loop has no intrinsic direction, so a convention now pins it: circuits always travel the same way round relative to the start chunk's art (the grid slots and the start/finish edge line up). Every generated world and every hand-authored preset now agrees, instead of the previous coin-flip per seed.
No other user-facing changes since v5.3.0; the rest of this release is internal/testing work.